sd gundam g generation cross rays stats guide

Also I find it's just easier to buy stats than waste skills on them. It is only visible to you. chevron_left The build is about damaging/wiping out alot of unit in one attack and resupplying unit with EN and HP each turn. There's small chance the unit will not use up turn during chance step activation. If you go into "Train Pilot" or "Enhance MS/MA" then it will give you a very basic explanation of what each stat affects. Damage taken -5/10/15% for support defend. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. Raid-Link will use individual's stats value as correction. Each terrain space on a map has a % rating for each applicable terrain type (e.x 5% atmospheric) which increases the evasion of a unit occupied on that space. Weapon Power is as important. Some units can be ordered to Land or Float at the beginning of their turn (when landed, they will benefit from Ground terrain, and when Floating, they will benefit from Atmospheric terrain). What is SD Gundam G Generation Cross Rays CD key? Note: Not every unit is playable. I know this is most probably been asked before what stats should i focus on for mobile suits and what stats must i focus on with warships. I definitely noticed there was a difference in. The Captains Command stat and Pilot stats both affect the warship. If a unit only capable of moving over Ground terrain docks on an SFS which is capable of moving on Atmospheric terrain. 26 Mobile Suit Gundam 00V Senki. Reduce 1500 damage taken from Beam Weapons. When the MS levels up you gain points to spend on stats to make them stronger. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. (Total ATK - Total Enemy's DEF) * (1+ (Average MOB / 1000)), 1 + (Captain's Command + XO's Auxiliary + Communicator's Communication + Mechanic's Maintenance + Navigator's Navigation + Guest's Charisma) / 1200, Crew's Stats are very important if you want a high damage output for Warship Link-Up Attack.They can multiply up to 500%. Please see the. Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. MAP weapon cannot critical, Enemy hit by this attack cannot operate or use any command for 1 turn. A warship cannot receive Support counter or defense when attacked. Its ability to transform allows it to fly at high speeds for extended periods of time. When a MS levels up you receive points to spend in its stats, ranging from attacks to HP, EN and speed (this is VERY important at higher difficulties, as it affects both dodging and hitting capabilities). Written guides, references, and walkthroughs. Units on Green squares receive HP recovery at the cost of less EN recovery (squares directly adjacant to a unit in the same Raid Group are green). Speed is very important as a MS stat, then EN could be your secondary focus. Max control area by Command stat is 10 at 999 stat. @Dr. Satan Bro thank you so much for contributing and sharing your knowledge and wisdom! It can provide either Support Counter (an extra counter-attack against the enemy unit) or Support Defense (the supporting unit will take damage instead of the unit being targeted). The caveat there is that MAP attacks exist, which have guaranteed 100% accuracy and ignore Defense. Is that accurate? Participants don't matter. Such data processing is carried out only with your consent. -This ability make your attack ignore proportion of enemy's DEF according to difference amount in MP (Max 200 difference), Damage dealt increases by 20% and Evasion +5%, Damage dealt increases by 20% and Accuracy +5%, -Request for Joint Military Exercise Dispatch, -Many Ground unit doesn't have Space Capability. Get the latest updates from your favorite games, LITTLE NIGHTMARES franchise tops 12 Million units sold, FEED THE FIRE - ARMORED CORE VI FIRES OF RUBICON will launch globally on August 25. Character/Unit Performance and Damage/EXP Formula Guide. Effect varies based on pilot stats. -Further enhance Critical Damage on top of a bonus from Tension Level by 20%. (Other Units in the Raid group can participate in the Link-Up without using a turn, and can participate even if they have already used their turn). Gundam Epyon Registration Number : OZ-13MS It was developed at the behest of OZ leader Treize Khushrenada and based on the Tallgeese and five Gundams. Thanks for the info, now my Destroy gundam and my custom pilot are lvl99, I wish I read this before playing, learn the hard way of the PERMA-DEATH! Yeah exactly man that's why I made this because there's so many contradicting answers. Each unit can use up to 5 skills per battle. You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam. Morale rises when attacks hit and drops when attacks miss or enemy attacks you. Tension 4 units sortied = up to 4 lock-ons; lock-ons can be concentrated on the same unit, or spread across multiple units within range). If you believe your item has been removed by mistake, please contact, This item is incompatible with SD GUNDAM G GENERATION CROSS RAYS. Nullifies damage less than 4000 from Ranged Beam Weapons, Damage dealt, Accuracy and Evasion varies based on. All trademarks are property of their respective owners in the US and other countries. I'm lost here. Schwarz's last match, This ability exists to only remove the penalty of Mobile Trace System, The new school of Master Asia Aura of Royalty, The Light of Hope will never be extinguished, Weapon Critical Chance +30% when morale is High or higher, Final Power +1500 for Warship/Raid Link Attack. Especially Charisma for Executor Pilot, can multiply damage up to 400%. SD Gundam G Generation Cross Rays Beginners Guide (Tips and Useful Info), SD Gundam G Generation Cross Rays Warship Captain Build Guide, SD Gundam G Generation Cross Rays How to Use Custom BMG, SD Gundam G Generation Cross Rays Money Maker Guide (Passive Income), Captain (Command) = Increases all Stats directly; Command Stat determines range of warships blue aura, XO (Auxiliary) Increases Captains stats and warship HP and EN, Communications (Communications) Boosts warship accuracy, Navigator (Navigation) Boosts warship evasion, Mechanic (Maintenance) Boosts HP regen per turn, Guest (Charisma) Units within group gain more EXP, Ranged Ranged weapon damage and accuracy, Awaken Damage and accuracy for weapons with the Awaken effect, EN Energy (performing attacks costs energy). (e.x. Espaol - Latinoamrica (Spanish - Latin America). SD Gundam G Generation Cross Rays: Tips&Technique for new playerTips&Technique - Dispatch - Develop units- Design units#Gundam #SDGundam #SDGundamGGeneratio. The battle is also lost if any Guest characters in the given scenario are destroyed. @Sazoce In DLC expansion pack dispatch called "Overcome all Karma" (22 hrs) there's chance you can get Pride of an ex-human debris there. I'd rather not make the game more difficult than it has to be for myself here. Be mindful that pilot stats matter A LOT. This guide lists the Group Dispatch missions, the possible rewards, conditions to unlock them and also Mobiles Suits you can only obtain via Group Dispatch missions. Money Makeer guide for new and old PASSIVE income. SOTSUSUNRISEMBS Reddit and its partners use cookies and similar technologies to provide you with a better experience. VAT included in all prices where applicable. (Not to be confused with the Warship Guest crew slot). @erobotan only captain, master and leader can activate that skill. Both the pilot of a unit and the unit itself level up by gaining EXP from destroying enemy units in Battles. i see, so no regular crew allowed thanks for the info! There has been so much confusion across all message boards due to mistranslation and there have been no solid information anymore. Content included in this productSD Gundam G Generation Cross Rays (Main Story)SD Gundam G Generation Cross Rays Season Pass[Season Pass Reward] Bonus Mission: Gain Extra Mobility Parts![Digital Deluxe Edition Reward] Bonus Mission: Gain HP Boosting Parts![Season Pass Reward] DetailsGain various Mobility boosting parts for units and capital after deploying as a group.Unlock Bonus Mission: Gain Extra Mobility Parts.[Supply Part] Accel Drive: If equipped unit has less than 250 Maneuverability, then Mobility +1.[Supply Part] MS EX Booster I: Mobility +1. SD Gundam G Generation Cross Rays Wiki | Fandom Home View source Release Date : November 2019 Platforms : PlayStation4STEAMNintendo Switch Genre : Single-Player Gundam Simulation Game Participating Titles Cells marked with Gold colour are titles with Scenarios in game. Each pilot has innate abilities and skills, and learn new skills as he/she levels up. Valve Corporation. Some of abilities aren't explained clearly or the translation is not correct in game so I will note them. [EX] Wings Acceding Dimensional Transcendence. See how well critics are rating all PC video game releases at metacritic.com - Page 359 Valve Corporation. This item will only be visible in searches to you, your friends, and admins. This data is stored until you revoke your consent, and is intended for use by Bandai Namco's services responsible for customer relationship management. Larger units may take up more group slots and may be unable to board an SFS. Here are all the means you have to do so. Nullifies all damage less than 5000 from Ranged Beam Weapons, Disable units piloted by MD System within 10 spaces. Reduce 2000 damage taken from Physical Weapons. Damage dealt +20% in one-on-one, Accuracy/Evasion +10% when Lv is below 30, MP+8 per turn for allies within control area, Reduce enemy MP within ally control area by 10 per turn, The Ruthless's fight! Your email address will not be published. To provide Support Counter, it must have a weapon with enough range to reach the attacking unit from its current position. 493 MS/MA. Skill has to be set in the group forming screen and can only be used by Master and Warship Captain. Increase Weapon Power with "Awaken" Weapon Effect by following: 0~250: Every 25 points increases Power by 50, 251~500: Every 50 points increases Power by 100, 501~999: Every 100 points increases Power by 200, Further enhance accuracy of "Awaken" Weapon (Max +20%), Accuracy increases regardless of enemy's reaction/mobility, Still subjected to abilities that increase evasion, Increase range of Weapon with "Awaken" by 1 at 76, 201, 351, 601 and 901 (Max 5), Further enhance all Warship Captain's stats value (Executive Office: XO only), Increase Warship HP/EN (Min/Max HP 500/10000: Min/Max EN 5/100) (Executive Office: XO only), Increase Warship Link-up Damage (Executive Office: XO only), Further enhance Warship Captain's Melee/Ranged stats value, Increase Warship Link-up Damage (Communicator Only), Further enhance Warship Captain's Reaction stats value (Navigator Only), Increase Warship Link-up Damage (Navigator Only), Further enhance Warship Captain's Defense stats value (Mechanic Only), Increase HP recovery rate for Unit standing by in the Warship at the start of own force turn (Max 100%) (Mechanic Only), Increase Warship Link-up Damage (Mechanic Only), Increase Warship Link-up Damage (Guest Only), Increase Damage Multiplier of Raid Link-up Attack by following: (Pilot who execute Raid-Link only), Abilities with same name but different Lv are, Abilities with different name but have similar or same, (MP - Enemy's MP) : Def bypass starts at 10 difference by 18%, 999ATK with 200MP against enemy with 190 MP and 390 DEF, 999ATK with 240MP against enemy with 190 MP and 390 DEF, 999ATK and 400MP against enemy with 190 MP and 390 DEF, 999ATK and 400MP against enemy with 200 MP and 390 DEF, 999ATK and 400MP against enemy with 200 MP and 465 DEF, Determined, Passion, Belief and ZERO; 320, Tranquil; 300 but does not change morale to High, Additional damage bonus is capped at 50000, Stat increases this way cannot be increased by, Main stats for Warship/Raid Link-up Attack, Reduce Enemy's % Multiply Base Damage (Cannot reduce below -90%), Reduce Enemy's Warship/Raid Link-up Damage, -990 to 590 : Every 10 points increase multiplier by 1%, 590 to 999 : Every 10 points increase multiplier by 2%, Leverage Pilot's Accuracy Stats for All Weapon type, Leverage Pilot's Reaction Stats against enemy attacks. Defense is nice but also optional if you keep ahead of the accuracy curves, since it's possible to always have a perfect evasion rate of 5%, meaning you almost never get hit. SD Gundam G Generation Cross Rays How to level up enough to tackle inferno? Terrain affects movement, as well as damage and evasion, based on a units terrain rating. So you don't just get machines for doing the story missions, you need to fill up their GET gauge by scoring kills with them, and that only unlocks them for purchase in the shop. (e.x. Deal additional 500 damage to enemy at the end of damage calculation, Possible debuff: Def Down, Atk Down, Evasion Down, Accuracy Down, Movement Down, MP +40 to all allies within weapon range "LOVE! Maneuverability -50.[Supply Part] Standard EX Booster: Mobility +1.[Digital Deluxe Edition Reward] DetailsGain various HP boosting parts for units after deploying as a group.Unlock the Bonus Mission: Gain HP Boosting Parts.[Supply Part] Auto-Repair Device: Recover 3% of Max HP per turn.[Supply Part] SP Armor Layer : Max HP +2,000. If you want I can make you a contributor on this guide. Will gain 20%HP and 10%EN regen per turn if is adjacent to 1 ally unit within same team, 40%HP and 5%EN with 2 allies, 60%HP with 3 allies and 80%HP with 4 allies. easiest way is play on inferno LV1, use the story units to reduce enemy HP then use your MAP weapon to kill them, you can get like 20 LV per MAP sweep. Clear IBO Gekko 6 on 50 or higher Inferno Level, Clear Astray 5 on 50 or higher Inferno Level, Clear 00 Movie 3 on 75 or higher Inferno Level, Clear G-Unit 4 on 50 or higher Inferno Level, Clear Any Stage on 10 or higher Inferno Level, Clear Any Stage on 20 or higher Inferno Level, Clear Any Stage on 30 or higher Inferno Level, Clear Any Stage on 40 or higher Inferno Level, Clear Any Stage on 50 or higher Inferno Level, Clear Any Stage on 60 or higher Inferno Level, Clear Any Stage on 70 or higher Inferno Level, Clear All EXP on 50 or higher Inferno Level, [EX] Battleship Special Fortified Coating, Clear Destiny 9 on 75 or higher Inferno Level, Clear Wing 8 on 75 or higher Inferno Level, Clear 00Movie 3 on 75 or higher Inferno Level, Clear IBO 9 on 75 or higher Inferno Level, Clear Stargazer 2 on 50 or higher Inferno Level, Clear Secret Stage on 50 or higher Inferno Level, Clear Secret Stage on 75 or higher Inferno Level, Clear 00F 5 on 50 or higher Inferno Level, Clear EXP 5 on 90 or higher Inferno Level, Clear EXP 5 on 90 or higher Inferno Level and complete the Secret Condition, [EX] Shield Carried by the Golden Guardragon. Any unit within raid group can initiate a Link-up attack. Also MOB is only stat that increase critical chance for Link-up Attack (refer to unit stat section). Lv3 : Reaction/Awaken +30. The game can be completed even without knowing how it truly works. The Link-Up attack has as many lock-ons available as there are Units sortied in the same Raid group (e.x. But I always find the physical handling lv3 is very useful, many of my pilots have it For those who own the DLC, Leadership can be replaced with "Captain of Dianna's Royal Guard" for a higher damage boost that also applies to Raid Groups, why don't u have affection level 3 and definetly replace decorated veteran :), Forgot to mention that at Normal is lv2 and Extra is lv3, @Ryuguardian039 There is a dispatch mission that can drop it (i think is the one that has a GuAIZ) , but a guaranteed drop is from Carta Issue, Stage 06 from IBO. Can regain form by station in warship for one turn, When unit is destroyed: completely change to another form and recover 100% HP/EN, Reconnaissance System (19th Gold rewards), Ally within 3 spaces recover +5% EN at the start of own force turn. Both the Warship and the Master can use a maximum of 9 skills per battle (and as many of those 9 per turn as they wish). Contents [ Hide] Warship Crew Stats The Captain's Command stat and Pilot stats both affect the warship. Increase Range of Melee Weapon by 1, Give unit ability "Dimensional Transcendence", Protective Commander (+Command, +Defense), Late Bloomer Shooter (+Ranged, Slow Growth Rate), Late Bloomer Close Combatant (+Melee, Slow Growth Rate), Main Protagonist who undergo harsh experiment of evil organization (+Awaken), Main Protagonist who undergo harsh experiment of evil organization, All Character gain a same stat growth at Lv 100 (+4 all), Except character with 0 awaken growth rate will stay at 0, Character can purchase limit break using breakthrough point to further increase stats, Many character can purchase ability slot with breakthrough point, Stats hard cap for ATK/DEF/MOB increases to 9999, All Unit gain a same amount of upgrade points once level up pass Lv 100, Unit gains 1 more OP or Modification slot, Increase Character Ability slot by 1 (Cost 10 BP)(Character with 2 or lower inherited ability), Increase Character Ability slot by 1 (Cost 7 BP) (Character with no inherited ability). So you don't just get machines for doing the story missions, you need to fill up their GET gauge by scoring kills with them, and that only unlocks them for purchase in the shop. -This ability is locked behind Hell Secret enemy. (Skills can also be used on Guest units within its radius). If you believe your item has been removed by mistake, please contact, This item is incompatible with SD GUNDAM G GENERATION CROSS RAYS. Difficulty will further reduce your Raid Link-up Damage.

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